![]() ![]() The art we have up on our page is a preliminary direction, but we are still exploring the “look” of the game universe.” Is this indicative of the direction of the game?Įric Sexton: We do want to go with a slightly lighter look. Shack: The few pieces of concept art available for your project suggest a perhaps more colorful or vibrant aesthetic than that of the Diablo series, where most of the team’s roots lie. You can explore the planets of the galaxy, customize your spaceship and choose the path of your character while deciding the fate of the galaxy. It’s Halo meets Diablo with all the fast visceral game play of third person shooters merged with the character advancement and item collection of a role playing game. Shack: What can you tell us about your first title?Įric Sexton: Our current project is a 3D, Science-Fiction, Action RPG. Starting your own business is always challenging, but the team is confident in our project and our experience as game developers. “ Shack: Have you been in talks with any publishers or other sources of capital, and are you concerned about the financial challenges of this endeavor?Įric Sexton: We have just started talking with publishers about our current project. We can read some details about their concept for the game in an old interview by Shacknews: Unfortunately the team never showed any in-game screenshot for Starfall and only some concept art is preserved below, to remember the existence of this lost project. FlipSide Games has already been hard at work helping us on the First project for the past few months.” FlipSide Games was founded by Jon Morin, our long time friend of nearly a decade and former co-worker at Blizzard North. Hyboreal Games has enlisted the outsourcing services of FlipSide Game Studio in the development of the first project. Hyboreal Games was founded by Eric Sexton, Michio Okamura and Steven Woo, all industry veterans and former developers for Blizzard North where their contributions were essential to the success of the highly acclaimed Diablo franchise which has sold well over 13 million copies worldwide. ![]() “The company is establishing a new best-selling game franchise by applying the proven formula of mass accessibility, addictive game play and longevity through replayability. We can speculate it would somehow have been similar to what Borderlands became when published in 2009.Īs we can read on the old Hyboreal Games website: You can imagine it as a third person shooter with settings and gameplay similar to a mix between Halo and Diablo, plus a comic-book art-style. Starfall is a cancelled loot-shooter RPG that was in development around 2005 – 2006 by Hyboreal Games (later known as UI Pacific), a forgotten team formed by former Blizzard North developers, who previously worked on such games as Diablo, Diablo 2 and the cancelled version of Diablo 3. ![]()
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